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Issue 1 - YOUR SKIN: INSIDE THE STORY
The skin, the largest human organ, is examined in this graphically illustrated report. It takes a close look at the epidermis, which provides the first line of defense against the outside world, and delves into the mysteries of the dermis... the inner skin. Included in this report is information about how the body fights off infections, the damaging effects of the sun, and some practical tips about dealing with acne. - 14 Minutes
Issue 2 - BLOOD - VITAL TO OUR EXISTENCE
This report looks at the composition of blood and explores the heart. Animated graphics demonstrate the pumping heart. See how red blood cells are manufactured in the bone marrow and how plasma and red blood cells carry oxygen and nutrients to cells in the body. Learn how red blood cells remove carbon dioxide and how white blood cells protect us. The program discusses blood typing, transfusions, and scientific advances that will provide synthetic blood for emergency use in the future. - 13 Minutes
Issue 3 - A TRIP THROUGH THE CIRCULATORY SYSTEM
Oxygen is found in all living tissue and is essential for our existence. The respiratory system acquires oxygen from the air we breathe while the circulatory system is responsible for distributing the oxygen throughout our bodies. This issue looks at how our body acquires and processes energy. Scientists study how the amount of oxygen and glucose the body needs under different conditions to see how their findings can be used to adjust the amount or type of food intake for different activities. - 12 Minutes
Issue 4 - MOVEMENT OF THE HUMAN BODY
This issue demonstrates the creation of movement through the interaction of muscles and bones. It also shows how scientists are studying the composition and functions of muscles and bones to improve technology. Students will see how engineers use this knowledge to improve robot's range of motion, develop artificial limbs, and to design computer games. They will also see how special cameras and computers increase engineers' abilities to use their knowledge of muscles and bones to improve product designs. - 14 Minutes
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